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The Light of Hope - Unreal Challenge 2nd place (Student)

This is my submission for Unreal Challenge: Better Light Than Never. I've got 2nd place in the student category. The brief was to produce a 10-30 sec video to showcase lighting skills using Unreal Engine. No post-editing is allowed, so this is the raw render from Unreal Movie Render Queue. It was an incredibly fun experience. I challenged myself to model a spaceship because I am lacking hard-surface modeling practice. I've gotten more confident UVing hard-surface objects during this project. Also, I've learned more about lighting and rendering in Unreal and gotten used to working with sequencer and movie render queue plugin. A big thanks to Unreal for creating such challenges and allowing artists to showcase their work! Also, a huge thank you to Nachshon Rubel for allowing me to use his concept art "Crushsite" as an inspiration for this project!

Credits to sourced content:

Concept Art “Crushsite” by Nachshon Rubel at ArtStation

Volumetric Clouds by Michael Kinsey at ArtStation

Quixel Megascans - Canyons of Utah Collection

Music Cinematic atmosphere score 2 by Musictown from Pixabay

Beep Sound by EdR from Pixabay

Wind: Desert Monolith by Proxima4 from Pixabay

Sci-Fi machine sound effects from Zapsplat

In the time when everything seems hopeless there is always light that charges you and brings you back to life.

Shot 1-2 editor view

Shot 1-2 editor view

Shot 3 editor view

Shot 3 editor view

Shot 4 editor view

Shot 4 editor view

Shot 5 editor view

Shot 5 editor view

Spaceship - wireframe

Spaceship - wireframe

Reference/Inspiration Board

Reference/Inspiration Board